Landmarks in Digital Computing

INTRODUCTION

This book describes objects of special consequence to the history of computing. The objects have been selected primarily from the collections of the Smithsonian Institution.

From ancient times, people have used devices to assist them in doing calculations. In some cultures, such as that of Greek antiquity, Renaissance Europe, and China from at least the seventeenth century, digital computing devices were a part of everyday life. At the end of the nineteenth century, calculating machines and cash registers became routine tools of business and science, in the United States and elsewhere. Recently, improvements in electronics have increased the capability and decreased the cost of aids to computation. With the introduction of the pocket calculator and personal computer, computing devices came to be widely used at all levels of American society. At the same time, special purpose computers made it possible to guide missiles of immense destructive power and to land people on the moon.

The rich collections of the Smithsonian Institution illustrate the wide range of devices people have used over the centuries. The collections are international in scope, with special emphasis on objects made and used in the United States. Both relatively inexpensive instruments produced in large numbersand unique devices highly advanced in their time are represented. This book shows only a handful of most important objects among the hundreds of digital computing devices in the collections. The objects selected are intended to suggest the long and diverse history of digital computing by including objects from different cultures made over a period of hundreds of years.

The objects selected for this volume date from the seventeenth to the twentieth century. Several are unique, particularly models of nineteenth century calculating machines and examples of early computers. Most were made and used in the United States, although we include important objects from elsewhere.

T he criteria for what constitutes a "landmark" vary, but we hope not without purpose. Some machines were chosen because they represent the first successful reduction of a key concept to practice. Others represent machines that are more common but which have had a profound impact on modern society; in this case the Smithsonian's artifact may be no different from one that many readers might see in their daily lives. In other cases we have included devices not because they were important to the evolution of computing technology, but simply because they are one of a kind or else very rare, and as such are especially cherished by the museum.

ANALOG AND DIGITAL

The aids to computation described here are all digital. In other words, they handle numbers in discrete units, not as continuous quantities. Analog devices, such as a ruler, reckon by measuring rather than counting a physical quantity. Analog devices range from a simple clock face, to medieval astrolabes, drawing instruments, slide rules and integrators (devices used to find the area bounded by closed curves). In the 1920s, complex analog machines called differential analyzers were built to solve problems in ballistics, electric power generation, and industrial control. These machines were among the most complex, as well as the most powerful computing tools available. But they were soon eclipsed by the digital computers that followed them two decades later. Why that happened will be discussed in connection with the digital devices that displaced them.

Where photographs of the objects are available, the negative number of the photographs is listed. Copies may be ordered from the Smithsonian's Office of Printing and Photographic Services.


I. DIGITAL AIDS TO COMPUTATION

Objects or devices that helped people count and remember numbers reach back into antiquity. The very act of recording a numerical value by markings, which led to our present day number system, also led to physical devices that assisted in manipulating those quantities. Coins, counters and the abacus were some of the first digital devices put to use. As arithmetic became more generally known in Europe from the Renaissance onward, such devices gradually gave way to written arithmetic. As published books became less expensive, mathematical tables also became widely available.

None of these devices are "machines," as they have no interconnected moving parts. Their operation requires continuous human control and guidance. An abacus, for example, can assist in adding two numbers together, but the person using it must participate in the details of the operation. Yet these instruments did point the way toward machines that could carry out all aspects of arithmetic, including multiplication, division, and the automatic storage and retrieval of numbers.


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Rev. 11/20/95